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Inside Lightwave 9
Dan Ablan, award-winning animator and LightWave author,
offers Inside LightWave 9 to get readers up-to-speed and enhance
their productivity with NewTek's LightWave 3D software. No other
LightWave book is as comprehensive, or packed with more clear
step-by-step tutorials and helpful tips. Coverage includes understanding
3D, layout, keyframing, textures, 3D camera actions, logo modeling,
character modeling, node based texturing, bones and rigging, cloth
dynamics, particle animation and more.
Paperback 752 pages
(February, 2007)
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1001 tips and tricks - Lightwave 3D
8
In this collective wisdom, you will learn about hidden
software features, times-saving tricks, and professional techniques
for achieving better results.
Paperback 648 pages
- Book and CD Rom (July, 2004)
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Essential Lightwave 3D 8
Provides an comprehensive tutorial to this popular
3D animation and modeling software popular not only in animation,
cartoons, but television and computer games.
Paperback 450 pages
- Book and CD Rom (February, 2005)
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Inside LightWave 8
The most complete, extensive, and accessible guide
for LightWave 8. Inside Lightwave 8 is chock full of step-by-step
tutorials on every topic LightWave users need to know. It is also
clear, well-organized and easy to use--essential for a comprehensive
book when you need to find answers to their questions quickly.
Dan Ablan, award-winning animator and LightWave author, offers
Inside LightWave X to get you up-to-speed and enhances productivity
with NewTek's LightWave 3D software.
Paperback 1008 pages
- Book and CD Rom (December, 2003)
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Inside LightWave 7
Inside LightWave 7 is designed for the intermediate
to advanced 3D artist/animator who is looking to improve his or
her skills and efficiency using LightWave.Inside LightWave 7 takes
the reader beyond their basic knowledge of the features of LW
to learn how to apply their knowledge to create professional-level
scenes and animations. Inspirational graphics combined with real-world
tutorials and insider tips make Inside LightWave 7 a must-have
for every LightWave user.
1100 pages 1st edition
(January 2002)
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Lightwave Applied, Version
6.5 & 7
Written for users of all skill levels, this tutorial
teaches animators how to master LightWave 6.5 through the development
of actual projects. With more than 600 images, users will be treated
to in-depth tutorials on using the software's features to build
detailed and realistic objects like buildings, cars, and mountains.
From showing basic functions of Modeler and Layout to creating
an entire architecture landscape with camera fly-through, this
book gives in-depth coverage to techniques critical for animation
success. Also included is a CD-ROM containing objects, figures,
and bonus material such as an updated version of Breaking into
Hollywood.
600 pages (October
2001)
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The Lightwave 6.5/7.0 Project
Handbook
With The LightWave 6.5/7.0 Project Handbook,
you'll explore the best array of features and functionality that
make LightWave a tool of choice for the television and film industries.
Using a variety of real-world examples and in-depth tutorials,
you'll gain all the hands-on practice needed to understand this
feature-packed application. From creating objects in the Modeler
to setting up scenes in Layout, both new and experienced users
will understand the enhancements found in versions 6.5 and 7.0.
464 pages Bk&Cd-Rom
(September 18, 2001)
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LightWave 6 (Inside)
Inside LightWave 6 sheds light on the many new features
for the experienced LightWave user, and it's also a solid learning
tool for new users. The book covers all the new features
of lightwave 6 as well as some advanced tutorials of
modeling and the features of the Modeler, using lights, creating
environments, and methods of character construction.
896 pages Book&Cd Rom
(July 24, 2000)
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Lightwave 6.5 Magic
In LightWave 6 Effects Magic, the contributors present
two dozen effects (minimum) created with New Tek’s LightWave 6,
all designed to show off the considerable power and flexibility
of the program. Effects are categorized logically and cross-referenced
to make finding particular components of any effect easy to access
later. A collection of 21 LightWave 6 projects, designed to be
practical and customizable. Offers techniques ranging from creating
realistic hair to walking monster spiders. The CD-ROM contains
all of the project files, scenes and images that go with the text,
and both the CD and text were created with the computer graphics
professional in mind.
896 pages Book&Cd Rom
(July 24, 2000)
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Character Animation with
LightWave 6
Presents the latest upgrades, tips, tricks, and techniques
in a step-by-step, practical approach that results in professional,
high-quality projects, such as facial animation and walking. Steps
you through how to create your own character animation demo reel.
Discusses how to break into the character animation field, including
how to get an interview with one of many animation studios. An
intermediate to advanced level guide to using Lightwave 6 to create
character animation.
816 pages Book&Cd-Rom edition (November 27, 2000)
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3D Modeling Help Books That We
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