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Maya Visual Effects: The Innovator's Guide
If you need to create stunning effects on a tight deadline for finicky clients and demanding art directors, this book is for you. Go from Post-it Notes to positively dazzling with the unique insights and practical advice in this innovative guide from a working professional Maya artist. Need to create plasmatic energy by lunch? Animate a field of sprouting daisies before tomorrow’s meeting? Fashion a force field by Friday? With Maya’s flexible toolset and the unique tutorials in this book, you’ll learn how to solve real-world problems, improvise, and finish your professional assignments on time and with flair.

Paperback 350 pages (March 2007)

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Maya Techniques: Hyper-Real Creature Creation
Maya Techniques / Hyper-Realistic Creature Creation is you solution for creating convincing characters in Maya. Get hands-on experience with innovative tools and powerful industry-recognized techniques as you learn to model like a pro, set-up your skeleton in a fast and easy way and create realistic facial controls. This book will help you achieve hyper-real characters quickly and effectively..

Paperback 244 pages - Book & DVD  (March, 2006)

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Maya Secrets of the Pros
Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men.

Paperback 279 pages  (March, 2005)

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Advanced Maya Texturing and Lighting
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.

Paperback 496 pages - Book & CD  (August, 2008)

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Maya Professional Tips and Techniques
Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more.

Paperback 221 pages (March, 2007)

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Mastering Maya 8.5
Early chapters offer a practical overview of Maya's interface. A "Quick Start" exercise lets novices create an animation the first day and covers the basics of node structure, keyframes, and basic lighting. Advanced users will broaden their skills with pertinent coverage for nCloth, mental ray integration, volume Fur rendering, advanced texturing tools, and enhanced MEL scripting. Practical tutorials reinforce learning with hands-on practice.

Paperback 880 pages (April, 2007)

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Learning Autodesk Maya 8
This exceptional, full-colour Autodesk Maya Press title - produced by Autodesk, the software's creators - uses Sony's full-length animated "Open Season" for the book's all-new hands-on tutorials for Maya 8. By following the step-by-step tutorials, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files from a full-length feature film.

Paperback 640 pages - Book & DVD  (August, 2006)

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Learning Maya 7
This exceptional, full-color Maya Press title - produced by Alias, the software's creators - is a comprehensive mid-cycle revision that uses the award-winning short film Blue as the basis for the book's all-new hands-on tutorials. Artists, students, educators, and hobbyists will appreciate this book's comprehensible coverage of 3D and Maya basics.

Paperback 653 pages - Book & CD (September, 2005)

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Advanced Maya Texturing an Lighting
The art of texturing and lighting is a crucial aspect of any movie, game, or other animation project. Now you can learn the secrets of professional animators, mine powerful and often hidden features in Maya, and achieve amazing results with the detailed information you'll find in Advanced Maya Texturing and Lighting..

Paperback 360 pages  (September, 2006)

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Real Maya Character Modeling for Games
DVD by Mesmer Press teaches you how to build video game characters in MAYA.

DVD  (May, 2004)

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Maya Character Animation
Maya Character Animation is a one-of-a-kind book featuring more than 800 pages of full-color, step-by-step, heavily illustrated Maya instruction. It was written with beginning and intermediate Maya animators in mind--students and professionals who have already familiarized themselves with the Maya interface and basic Maya techniques. Topics covered include subdivision and polygon modeling, subdivision surface mapping, subdivision surface character modeling, NURBS modeling, facial expression, binding characters, character setup, and nonlinear animation. Maya Character Animation also features in-depth coverage of Deep Paint 3D, a premiere texture painting program.

Paperback 832 pages with CD-Rom (December, 2002)

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